RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Showing 31-40 of 175 entries
< 1  2  3  4  5  6 ... 18 >
Update: 21 May @ 3:13pm

File tweaks.

Update: 21 May @ 3:05pm

Tweaked the about.xml.

Update: 17 May @ 8:31am

You can now make certain weapons out of stony materials.
Added a MeleePenetrationFactor to stony materials.

Update: 16 May @ 4:05am

Made some minor balance tweaks.

Update: 15 May @ 12:53am

Tweaked the armor penetration capabilities of some bows.

Update: 14 May @ 2:04am

Made some balance tweaks to the assault shield from Combat Extended Armory.

Update: 12 May @ 1:46am

Added a new research project for the VWE research overhaul, called cannons.

Update: 11 May @ 8:16am

Tweaked the costs of cannon shells.

Update: 11 May @ 1:34am

Updated the textile rebalance.

Update: 11 May @ 1:18am

Slightly increased the armor effectiveness of balaclavas. This does not make them viable armor, to be clear, but it does mean devilstrand and hyperweave balaclavas will give 1-2mm of protection. Not much, but still something.