RimWorld

RimWorld

Turret Idle Position
Showing 1-10 of 11 entries
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Update: 28 Jul @ 7:30am
by Mlie

1.6.1 - Turrets should now get the right idle rotation even after a gravship has rotated on landing

Update: 22 Jun @ 8:49am
by Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 29 Apr @ 1:20pm
by Mlie

1.5.8 - Added support for CeleTech Arsenal MKIII

Update: 26 Apr @ 3:20pm
by Mlie

1.5.7 - Added support for manned turrets

Update: 11 Apr @ 10:13am
by Mlie

1.5.6 - Only show gizmo on player turrets

Update: 20 Feb @ 11:53am
by Mlie

1.5.5 - Holding shift makes the degrees snap to 5 degree increments
The setting-window should now avoid spawning above the selected turret
Used DeepL to update translations for ChineseSimplified, French, German

Update: 27 Nov, 2024 @ 12:47pm
by Mlie

1.5.4 - Fixed the arch-preview visuals

Update: 9 Sep, 2024 @ 11:07am
by Mlie

1.5.3 - Should now be possible to change values for multiple turrets at the same time
Used DeepL to update translations for ChineseSimplified, French, German

Update: 1 Sep, 2024 @ 12:22pm
by Mlie

1.5.2 - Now shows a preview of the rotation and deviation. Made the dialog movable

Update: 24 Aug, 2024 @ 12:32pm
by Mlie

1.5.1 - Turret should now move correctly when the allowed arc passes 0