Garry's Mod
Hunter Enhanced and New Features
Mostrando 1-6 de 6 aportaciones
Actualización: 16 NOV 2024 a las 7:43
por DVI

(small) --=Update=-- 4

⦾Made it so flechettes glow and emit light when explode now

⦾Added alternative damage type to flechettes, so Hunters won't dissolve enemies with their range fire

Actualización: 15 AGO 2024 a las 4:00
por DVI

(small) --=Update 3=--

⦾Charge attack speeds up after a while

Actualización: 27 JUL 2024 a las 19:54
por DVI

*small patch, nothing special. Just my dumb ahh forgot to add something*

Actualización: 27 JUL 2024 a las 19:16
por DVI

--=Update 2=--

⦾Added Walk'N Shoot ability to Hunters (read more info in ingame menu)

⦾Reworked Staggering system so it is 'kinda' smoother and more directional than just left-right-back-front animations

⦾Fixed "eyes" shrinking stopping after some time

⦾Fixed death animation sometimes duping two Hunter ragdolls (still kinda broken but less. Better something than nothing huh) and made it more closer to original (ragdolls when walks or charges towards enemy)

⦾Updated menu once again (yes)

Actualización: 23 JUL 2024 a las 15:37
por DVI

--=Update 1=--

⦾Made it so Scan speed trigger is customizable via ConVar (can be customized in menu)

⦾Fixed laughing sound playing only when npc is killed

⦾Added ConVar for scaling damage from explosions (can be customized in menu)

⦾Polished menu a bit

Actualización: 21 JUL 2024 a las 17:57
por DVI

Initial upload