RimWorld
GTek's Vehicles - Navistar MaxxPro MRAP
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Actualización: 28 AGO a las 14:59

Updated to 1.6

Combat Extended users: Weapons currently cause an error when fired, will report to the team.

Actualización: 11 MAY a las 12:29

Turret texture tweaks

Actualización: 19 ENE a las 2:27

Fire rate tweaks.

Actualización: 11 ENE a las 15:27

CE balance: Lowered weapon cooldowns

Actualización: 9 ENE a las 12:37

Changed research project to fabrication for non-VVE users.

Actualización: 29 NOV 2024 a las 13:04

Removed the 1.4 compatibility tag, it was broken in an update and I can't test it to fix it.

Actualización: 19 NOV 2024 a las 22:47

A minor update for now, reworked the graphics for the turret (now has a visible cupola), and added a few simple stat upgrades. Updated the preview image as well. Proper advanced upgrades coming later.

Actualización: 13 OCT 2024 a las 16:58

Fixed the world map speed multiplier being 2.5, should have been 1. Thanks commenter for letting me know.

Actualización: 5 SEP 2024 a las 5:30

After much thorough research, I have discovered, painfully, that the MaxxPro that I based this off of only holds 5 passengers, not 7. Hope you didn't have anybody in those extra slots, because I have no idea what happens if you did.

Seriously though, the interior of this thing is very poorly documented, I could totally see this thing holding 7.

Actualización: 29 AGO 2024 a las 17:37

[Combat Extended Stats Rebalance]

My second attempt at rebalancing this vehicle. The MaxxPro now takes up 2x6 tiles, down from 3x6, and has much increased durability overall. The armor however, has been decreased down to more realistic levels. .50 BMG AP-I realistically should have no problem getting through this thing's armor.