RimWorld
GTek's Vehicles - Navistar MaxxPro MRAP
Показване на 1 — 10 от 19 постъпления
< 1  2 >
Обновление: 28 авг. в 14:59

Updated to 1.6

Combat Extended users: Weapons currently cause an error when fired, will report to the team.

Обновление: 11 май в 12:29

Turret texture tweaks

Обновление: 19 ян. в 2:27

Fire rate tweaks.

Обновление: 11 ян. в 15:27

CE balance: Lowered weapon cooldowns

Обновление: 9 ян. в 12:37

Changed research project to fabrication for non-VVE users.

Обновление: 29 ноем. 2024 в 13:04

Removed the 1.4 compatibility tag, it was broken in an update and I can't test it to fix it.

Обновление: 19 ноем. 2024 в 22:47

A minor update for now, reworked the graphics for the turret (now has a visible cupola), and added a few simple stat upgrades. Updated the preview image as well. Proper advanced upgrades coming later.

Обновление: 13 окт. 2024 в 16:58

Fixed the world map speed multiplier being 2.5, should have been 1. Thanks commenter for letting me know.

Обновление: 5 септ. 2024 в 5:30

After much thorough research, I have discovered, painfully, that the MaxxPro that I based this off of only holds 5 passengers, not 7. Hope you didn't have anybody in those extra slots, because I have no idea what happens if you did.

Seriously though, the interior of this thing is very poorly documented, I could totally see this thing holding 7.

Обновление: 29 авг. 2024 в 17:37

[Combat Extended Stats Rebalance]

My second attempt at rebalancing this vehicle. The MaxxPro now takes up 2x6 tiles, down from 3x6, and has much increased durability overall. The armor however, has been decreased down to more realistic levels. .50 BMG AP-I realistically should have no problem getting through this thing's armor.