Timberborn

Timberborn

Mod Settings
Zobrazuje se 1–10 z 20 položek
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Aktualizace: 2. čvc. v 13.36

v0.7.10.0
- Added Russian localization.
- ModSetting fields will now be refreshed upon value change.

Aktualizace: 2. dub. v 13.55

v0.7.2.0
- Made the mod compatible with Timberborn 0.7.2.0.
- Added ModSettingChanged event to the ModSettingsOwner class.

Aktualizace: 6. úno. v 11.04

v0.7.0.1
- Added Spanish localization.

Aktualizace: 5. úno. v 9.45

v0.7.0.0
- Made the mod compatible with Update 7.

Aktualizace: 28. pro. 2024 v 7.27

v0.6.9.5
- Added NonPersistentSetting that mod creators can use to add custom controls to the Mod Settings box.
- The header of non-changeable settings is now also greyed out.
- Tooltips for non-changeable settings are now hidden.
- Added the option to create ColorModSetting by passing a Color instance.
- Fixed the Mod Settings box not resetting its scroll position on consecutive openings.

Aktualizace: 9. pro. 2024 v 12.46

v0.6.9.4
- Settings may be now changed during the game and in the Map Editor. This is opt-in feature, and by default they are only editable from Main Menu.
- Showing settings box button only for enabled mods.
- Logging a warning when mod with modId specified by ModSettingsOwner wasn't found.
- Fixed glitchy borders of color picker elements.
- Fixed saturation and value texture pointing to wrong color after first hue change.
- Fixed inconsistent ModSettingsOwners order.

Aktualizace: 28. lis. 2024 v 12.34

v0.6.9.3
- Settings property doesn't have to be declared as base ModSetting type anymore.

Aktualizace: 15. říj. 2024 v 13.04

v0.6.8.6
- Fixed color hex field not blocking box-closing input.

Aktualizace: 15. říj. 2024 v 12.43

v0.6.8.5
- Added a color setting with the built-in color picker.

Aktualizace: 27. zář. 2024 v 12.25

v0.6.8.0
- Added possibility to implement ModSettingBox opening inside Game and MapEditor scenes.