Superfighters Deluxe

Superfighters Deluxe

Script: Elite Versus AI
Showing 31-40 of 44 entries
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Update: 21 Jan @ 5:46am

- Fixed incorrect implementation between SB. Elite and Elite Survival AI scripts

Update: 2 Jan @ 6:25am

- Bots will now always sprint EXCEPT when they are burning; have less than 20 energy; or when they have ranged weapons equipped
- Slightly decreased the range at which bots will not roll when on fire/attempting to dodge projectiles when near enemies
- Bots will no longer pick up items when they are near enemies. This is to minimize situations wherein a bot will attempt to pick up weapons while they are being attacked by an enemy in close combat
- Integrated the "Bot follow script" that I have used from other maps

Update: 1 Jan @ 5:21am

- Bots will no longer sprint when they have ranged weapons equipped; this is to make them better at lining up with other teammates when shooting beside them

Update: 26 Nov, 2024 @ 5:39am

- Update interval set from 50 to 100 ms for performance reasons

Update: 11 Nov, 2024 @ 7:11am

- Updated defensive roll/projectile dodge behavior(again): Bots will not roll to avoid projectiles/when on fire when near enemies that are NOT knocked down or are in mid air (previous changes from the last update still apply)
- Fixed an issue where the bots will sometimes fail to attack combo fully in some situations due to their blocking behavior interfering with it
- Made an exploit less reliable

Update: 12 Oct, 2024 @ 7:10am

- Updated defensive roll/projectile dodge behavior: Bots will not roll to avoid projectiles/when on fire when near enemies AND when they are not using ranged weapons. The distance when they do this was also made shorter (almost equal to their melee range)
- Shortened the range of when bots become inaccurate at close range (bots freezing when aiming ranged weapons at short range fix)

Update: 18 Sep, 2024 @ 2:56am

- Fixed an issue where the bots would fire in bursts when shooting automatic weapons at close range.
- Bots' ranged accuracy changed from 97.5% to 100%

Update: 17 Sep, 2024 @ 4:10am

- Bots will have lower accuracy at very close range, due to a bug wherein a bot sometimes freezes in place when they try to aim towards an enemy at close range
- Bots will attempt to seek cover while shooting again

Update: 14 Sep, 2024 @ 8:24am

- Bots will not roll when on fire or dodge bullets when near enemies. This is to prevent free hits to bots when they are engaging in close combat.

Update: 24 Aug, 2024 @ 4:44am

- Changed the probability of countering attacks and blocks. Due to a coding oversight, the previous probability was 91%, now it is 90%