Garry's Mod
[TFA] | Fallout Reimagined, Standard Edition
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更新:5月30日 @ 23時07分
更新者:ibad850

Now with Q menu icons!

更新:4月20日 @ 0時07分
更新者:ibad850

Added subcategories

更新:1月28日 @ 12時17分
更新者:ibad850

Fixed confliction with ammotypes with the TFA Stalker Anomaly weapons. Thank you to leonidze for finding it!

更新:2024年11月23日 @ 19時23分
更新者:ibad850

A full suite of Microfusion Cell (MFC) ammotype attachments for every gun that uses them. I will slowly be working on this for every caliber for every gun in this pack that was in FNV.

Sadly they are just damage differences because in the original game the different ammotypes have modifiers that are damage, DT, and deterioration buffs and debuffs that go with the armor system that is not in GMod and I wouldn't know how to go about adding if i wanted to.

更新:2024年11月3日 @ 22時36分
更新者:ibad850

Various overall changes and rebalancing more of the guns to their in-game values with a ton of new variants that have different stats depending on the game they came from. Custom ammotypes also updated and a few guns fixed that were missed now have said ammotypes.

更新:2024年11月1日 @ 10時12分
更新者:ibad850

Various tweaks, fixes, and a couple new variants.

更新:2024年11月1日 @ 8時30分
更新者:ibad850

A Couple fixes

更新:2024年11月1日 @ 8時08分
更新者:ibad850

OVERHAUL UPDATE! AMMOTYPES, VARIANTS, REBALANCES, AND MORE!

更新:2024年9月30日 @ 14時17分
更新者:ibad850

Fix to gatling laser to make it feel more like the games and a new service rifle variant because why not.

更新:2024年7月6日 @ 21時41分
更新者:ibad850

Balancing and fixes