Garry's Mod

Garry's Mod

[SEF] Status Effect Framework
Viser 1–10 av 46 bidrag
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Oppdatering: 1. sep. @ 13.20

Refactored how effects are handled, trying to increase performance by at least 20-35%

Oppdatering: 31. aug. @ 8.17

Another Oops

Oppdatering: 31. aug. @ 7.38

Oops

Oppdatering: 31. aug. @ 7.00

Fixed huge problem with effect flags being not removed after changelevel or other circumstances, causing effects to not work at all.

Oppdatering: 28. aug. @ 13.57

Fixed issue with stacks on effect being desynced and starting from 1 instead of 0

Oppdatering: 27. aug. @ 8.16

Stunned status effect now works on NPCs correctly

Oppdatering: 31. juli @ 5.33

Fixed SoftRemoveEffect causing networking errors.

Oppdatering: 30. juli @ 22.29

Fix for passives

Oppdatering: 30. juli @ 10.01

Huge optimalization update

Oppdatering: 22. juli @ 17.49

Added:
Damage Up Buff (DamageUp)
Damage Down Debuff (DamageDown)
Resilience - (Own version of Second Wind)
Deep Wound - (Debuff for Resilience, but can be used for anything)