Garry's Mod

Garry's Mod

[SEF] Status Effect Framework
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Update: 1 sep om 13:20

Refactored how effects are handled, trying to increase performance by at least 20-35%

Update: 31 aug om 8:17

Another Oops

Update: 31 aug om 7:38

Oops

Update: 31 aug om 7:00

Fixed huge problem with effect flags being not removed after changelevel or other circumstances, causing effects to not work at all.

Update: 28 aug om 13:57

Fixed issue with stacks on effect being desynced and starting from 1 instead of 0

Update: 27 aug om 8:16

Stunned status effect now works on NPCs correctly

Update: 31 jul om 5:33

Fixed SoftRemoveEffect causing networking errors.

Update: 30 jul om 22:29

Fix for passives

Update: 30 jul om 10:01

Huge optimalization update

Update: 22 jul om 17:49

Added:
Damage Up Buff (DamageUp)
Damage Down Debuff (DamageDown)
Resilience - (Own version of Second Wind)
Deep Wound - (Debuff for Resilience, but can be used for anything)