Left 4 Dead 2
Double Jump
1–5 из 5
Обновление: 28 ноя. 2024 г. в 16:58
автор: respire

It's been a while since I updated this

- Added performance tracking system (monitoring)
- Improved jump state management with better cleanup routines
- Implemented configurable settings for easy modification (requires some knowledge)
- Health-based jump force scaling. Disabled by default. Gotta change HEALTH_SCALING to true

If you got any breaking changes, just download double_jump.nut
from this github and put into your script folder:
https://github.com/RimunAce/l4d2-double-jump-vscript

Aight. That's it.

Обновление: 6 июл. 2024 г. в 5:21
автор: respire

- Properly resets double jump where sometimes it doesn't
- Will now clean up inactive and invalid player's state periodically

Обновление: 6 июл. 2024 г. в 5:08
автор: respire

Обновление: 2 июл. 2024 г. в 16:01
автор: respire

- Improved visual when double jumping. Thanks to 4512369781

- The double jump delay is now 0.05 seconds.

Обновление: 1 июл. 2024 г. в 5:17
автор: respire