Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 2 Restored Lighting
Showing 11-20 of 22 entries
< 1  2  3 >
Update: 15 Jul, 2024 @ 11:41pm

Update 8: an updated version of Delta Halo was uploaded. Some shadows-casting lights were removed and non shadow-casting lights were placed in their place. Some placed wont have dynamic shadows but will still have the same dynamic lighting look

Update: 12 Jul, 2024 @ 12:07pm

Update 7: Delta Halo. Tbh, this has the least change as it is mostly outdoor, but see if you still like it

Update: 10 Jul, 2024 @ 12:00am

Update 6: The Oracle was added. There were still some additional lights placed, but this mission has the least amount of places where dynamic lights can be placed while still making sense and not going overboard

Update: 8 Jul, 2024 @ 12:16pm

Update 5ish: for some reason i ignored a flag in guerrilla that made it so certain lights only render when the bsp they are assigned to is loaded. This should improve performance a bit, but idk how much. Anyways, the flag is enabled now for all maps

Update: 8 Jul, 2024 @ 1:24am

Update 5: The Arbiter was added. Surprisingly this mission has a lot (by vanilla H2 standards) of dynamic lights by default. Still, i added more. Sorry for the delay

Update: 6 Jul, 2024 @ 5:28pm

Update 4: new version of Outskirts is out. More lights were placed to simulate sun light properly

Update: 5 Jul, 2024 @ 9:32pm

Update 3: Cairo Station has been optimized. Reduced the amount of lights, and relocated some to reduce the performance hit and create a bit more contrast between zones with dynamic lights and zones without them.

Update: 3 Jul, 2024 @ 2:36am

Update 2: metropolis was added. WAAAAY easier than outskirts. First 3 Master Chief levels done

Update: 1 Jul, 2024 @ 2:55am

Update: 1 Jul, 2024 @ 2:38am

Update 1 (July 1, 2024): Outskirts was added. Holy fuck the tunnel took days