Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.2 Update
Mostrando 1-5 de 5 aportaciones
Actualización: 21 JUL a las 13:36

Actualización: 29 MAR a las 7:55

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Actualización: 12 DIC 2024 a las 8:22

Updated for 6.0 - added new abilities and spells for GRN and OGR

Actualización: 25 AGO 2024 a las 9:32

Actualización: 22 JUN 2024 a las 3:58