Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.2 Update
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Aggiornamento: 21 lug, 13:36

Aggiornamento: 29 mar, 7:55

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Aggiornamento: 12 dic 2024, 8:22

Updated for 6.0 - added new abilities and spells for GRN and OGR

Aggiornamento: 25 ago 2024, 9:32

Aggiornamento: 22 giu 2024, 3:58