Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.2 Update
1-5 van 5 items weergegeven
Update: 21 jul om 13:36

Update: 29 mrt om 7:55

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Update: 12 dec 2024 om 8:22

Updated for 6.0 - added new abilities and spells for GRN and OGR

Update: 25 aug 2024 om 9:32

Update: 22 jun 2024 om 3:58