Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Uppdatering: 16 jan @ 13:55

[b42] bandits shooting through wall fix

Uppdatering: 12 jan @ 11:57

hotfix

Uppdatering: 12 jan @ 3:42

BAREHANDS ATTACK NOW DEALS MUCH LESS DAMAGE

Uppdatering: 10 jan @ 2:08

melee combat improvements - bandits not attacking while getting up or when their attack is interrupted

Uppdatering: 9 jan @ 14:33

  • disabling bandits bleeding for the time of bandit week one spontanous bleeding bug investigattion

Uppdatering: 8 jan @ 4:54

  • changes for Week One

Uppdatering: 3 jan @ 16:07

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Uppdatering: 25 dec, 2024 @ 15:57

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Uppdatering: 21 dec, 2024 @ 7:12

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Uppdatering: 19 dec, 2024 @ 15:08

b42 port