Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Falcon's Nuclear Warfare TD Skirmish Remaster
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Actualización: 2 NOV a las 9:22 p. m.

*Added Shock Trooper(G).
*The following infantry can not be crushed: Nuclear Specialist, Laser Trooper, Field Surgeon, Field Technician, Shock Trooper.
*Changed ownership of: LZRT->NOD / LZRI->NOD / TTNK->GDI / SHOK->GDI.
*Fixed Airstrike in campaign when no radar facility is present.

Actualización: 28 OCT a las 10:35 p. m.

*The following units take less damage from a nuclear explosion: N.O.A.H. & Nuclear Transport.
*Restructured healing formula for better AOE in (A/B/I/U).CPP files, changed building healed sound.
*TerrainDamageMultiplier of 10 added to TERRAIN.CPP.

Actualización: 15 OCT a las 12:49 a. m.

*MSU update name change Mobile->Medical.
*Fixed A10 spawn logic for campaign, it now shows all 10 planes instead of the max of 3.

Actualización: 4 OCT a las 7:58 a. m.

*Transferred A-10 Strike Special Weapon from RA->TD (GDI & NOD).

Actualización: 2 OCT a las 11:37 a. m.

*Eliminated Check_Fire_Sale - when all factories are destroyed the AI sells everything.

Actualización: 26 SEP a las 5:22 p. m.

*Fixed the EFV so it can now go onto Repair Facility.
*Added rally points for SkirmishRemaster MOD's (with help from Kerekupai/Maru33).

Actualización: 26 SEP a las 12:15 p. m.

MAJOR UPDATE:
*Vanilla Conquer #713 Temple Ion'ed ending & CFE Temple Ion'ed save bugfixes.
*Removed intro videos (with help from Karl/KlausK9603).
*Fixed low power message text for Obelisk and Advanced Guard Tower.
*Updated BNKR, MSU, & PLAGUE images.
*Updated BLDG full health sound.
*Changed MULTI team color layout.
*Transferred Radar Special Weapon from RA->TD (GDI & NOD).
*Transferred Stealth Special Weapon from RA->TD (GDI & NOD).
*Transferred Satellite Hack Special Weapon from RA->TD (GDI & NOD).
*Transferred Tesla Tank from RA->TD Electric Tank (GDI).
*Transferred Nuclear Transport from RA->TD (GDI & NOD).
*Transferred PMII/RYaN from RA->TD - Base Defense (GDI & NOD).
*Fixed structures BNKR & NPWR damaged images.
*Fixed sticky/jittery nuclear explosion animation imagery in skirmish.
*Fixed various missing description texts.
*Fixed One_Time layouts in all ?DATA.CPP files.
*Plague now only effects enemy infantry (house and ally is immune).
*Added Red Alert Mammoth (NOD) stronger but slower (research center required).

Actualización: 2 SEP a las 2:15 p. m.

*Adjusted Nuclear Specialist's strength 1000->500 so their not super OP.
*Adjusted Nuclear Specialist's radiation resistance 20->80 due to strength adjustment.
*Added UNITF_NTNK??? if its not already added!
*Changed WARHEAD_FIRE->WARHEAD_PLAGUE and stats that only effect infantry.

Actualización: 26 AGO a las 2:30 p. m.

*Refixed destroyed buildings survivor less.
*Fixed multiple nuclear animations when a radioactive structure is destroyed.

Actualización: 23 AGO a las 1:46 p. m.

BUILDING.CPP - Missioin_Destruction - Sold buildings are now survivor less.