KeeperRL
TPK's - Rise of the Dark Elves
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更新:8月15日 @ 5時09分
更新者:ThePaleKing

Updated

evil walls, changed to de evil walls

更新:3月12日 @ 12時59分
更新者:ThePaleKing

1.7.5

This will probably be the last update for this individual mod, as I'm working on merging all of them into one main mod.
And adding other extra factions to it ect.

- Updated the floors so that you now can build all the basic vanilla ones in addition to the dark elf variants

- Added craftable grimoires of many different magical schools (they equip to the shield slot)

- Added thick web walls and floors

Enjoy ~

更新:2024年11月7日 @ 17時02分
更新者:ThePaleKing

- fixed ctd when starting a new game. (it was the recent changes to inferniteEffect from patch 1.1.3)

更新:2024年11月6日 @ 3時23分
更新者:ThePaleKing

1.7.2

- updated evil eye, gazer, and harpy hag sprites (should be save game compatible)

更新:2024年11月5日 @ 19時28分
更新者:ThePaleKing

1.7.1 hotfix

- fixed wrong starting spell for sorcerer recruit (poison breath changed to poison cloud)

- switched mini-map colour for deep pit to black instead of white. (should be a lot more obvious where it is now)

更新:2024年11月4日 @ 23時13分
更新者:ThePaleKing

1.7

- Remastered most of the sprites to bring them up to a better personal standard.

- Added flails.

- Adjusted some of the spells.

- Added new walls and floors.

- Added a special pit that lets you make large chasms

更新:2024年7月26日 @ 22時54分
更新者:ThePaleKing

1.6 release (probably final version)

- added an extra spider unit, can train to become larger.

- added different variant stone walls (evil version ie spikey)

- added two floor custom floor tiles

- added female keeper variant

- added female sorcerer unit variant

- added some extra installations for dungeon variety

更新:2024年6月27日 @ 7時40分
更新者:ThePaleKing

fixed stairs

更新:2024年6月26日 @ 10時49分
更新者:ThePaleKing

v1.5

Updated the evil eye/gazer sprite

Upgraded evil eyes so they are less useless

Rebalanced some of the immigration for infernal troglodytes/evil eyes/medusas
(removed limit on infernal troglodytes)
(evil eyes now don't need shrines and have no limit)
(medusas now only need a ranged weapon to appear)

Added a zlevel lvl 17 encounter (hopefully not too difficult)

Added an endless enemies encounter (lategame 15000-50000xp required)

更新:2024年6月11日 @ 3時50分
更新者:ThePaleKing

fixed positional placement of adamantine staff sprite