Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Viser 21–30 av 42 bidrag
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Oppdatering: 7. des. 2024 @ 10.03

Oppdatering: 29. nov. 2024 @ 7.39

* Support added for Cataph's High Elf Sea Patrol
* Fixed group actions (i.e. war dances) being able to be used simultaneously
* Grouped similar actions (i.e. daemonic instability) in the UI

Oppdatering: 24. nov. 2024 @ 13.55

* Support added for Cataph's Southern Realms
* Support added for Lost2Insanity's We's Speshul collection
* Standardised unit spacing
* Added overrides for abilities (not all implemented yet) i.e. Frenzy - prevent duplicates between new and old

Oppdatering: 6. nov. 2024 @ 15.34

Remove some script that shouldn't have been there

Oppdatering: 1. nov. 2024 @ 13.12

Updates for 5.3

* Switch zombie pirate gunnery mob to correctly use pistol brace
* Add grave guard (halberd)

Oppdatering: 2. okt. 2024 @ 11.59

Remove 'FLY' from necrosphnx.

Although it was quite funny to see

Oppdatering: 29. sep. 2024 @ 10.27

Version updates. Remove superfluous units.

Oppdatering: 26. aug. 2024 @ 13.17

Balance tweaks:

* Remove gifts from exalted daemon units (60% damage ward for unwounded daemons; regen for daemonettes; etc)
* Modify Syreens to act as MI unit instead of Hero (reduced weapon strength / HP, increased unit size)
* Use vanilla implementation of Gaseous demise (bloated corpses not exploding in combat were being avoided by AI)

Oppdatering: 21. aug. 2024 @ 8.57

Update to 5.2.0

Oppdatering: 14. aug. 2024 @ 12.23

Update to 5.1.3