Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Mostrando 21-30 de 42 aportaciones
< 1  2  3  4  5 >
Actualización: 7 DIC 2024 a las 10:03 a. m.

Actualización: 29 NOV 2024 a las 7:39 a. m.

* Support added for Cataph's High Elf Sea Patrol
* Fixed group actions (i.e. war dances) being able to be used simultaneously
* Grouped similar actions (i.e. daemonic instability) in the UI

Actualización: 24 NOV 2024 a las 1:55 p. m.

* Support added for Cataph's Southern Realms
* Support added for Lost2Insanity's We's Speshul collection
* Standardised unit spacing
* Added overrides for abilities (not all implemented yet) i.e. Frenzy - prevent duplicates between new and old

Actualización: 6 NOV 2024 a las 3:34 p. m.

Remove some script that shouldn't have been there

Actualización: 1 NOV 2024 a las 1:12 p. m.

Updates for 5.3

* Switch zombie pirate gunnery mob to correctly use pistol brace
* Add grave guard (halberd)

Actualización: 2 OCT 2024 a las 11:59 a. m.

Remove 'FLY' from necrosphnx.

Although it was quite funny to see

Actualización: 29 SEP 2024 a las 10:27 a. m.

Version updates. Remove superfluous units.

Actualización: 26 AGO 2024 a las 1:17 p. m.

Balance tweaks:

* Remove gifts from exalted daemon units (60% damage ward for unwounded daemons; regen for daemonettes; etc)
* Modify Syreens to act as MI unit instead of Hero (reduced weapon strength / HP, increased unit size)
* Use vanilla implementation of Gaseous demise (bloated corpses not exploding in combat were being avoided by AI)

Actualización: 21 AGO 2024 a las 8:57 a. m.

Update to 5.2.0

Actualización: 14 AGO 2024 a las 12:23 p. m.

Update to 5.1.3