Kenshi
Expanded Vanilla Armor
Showing 11-20 of 26 entries
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Update: 27 Feb @ 4:38am

attempted to fix merc cuirass again
nerfed knight set stats mainly increasing cut eff and lowering blunt res.
small increase to heavy merc penalties

Update: 26 Feb @ 3:12pm

added hide beard tag to knight helmet
fixed mercenary cuirass crafting

Update: 24 Feb @ 5:44pm

fixed flotsam armor texture. i forgot to change the material so this will most likely result in the black texture bug. oops.

Update: 24 Feb @ 4:55pm

made flotsam tabi longer also added an overlap mesh to reduce clipping
changed name of medium armor rags for less confusion

Update: 23 Feb @ 7:47pm

fixed armored rags medium bp name
distributed flotsam set bps to more vendors

Update: 23 Feb @ 6:51pm

EVA 1.4.0
Remember to delete the old icons in kenshi folder
Note that this will probably be the last update for some time (probably) (maybe) (idk)

~16 new items, check spreadsheet for detail
Gusoku armor - Optimized geometry + remodel, renamed to Flotsam Armor
also finally fixed the texture that's been fucking broken since release
Dark Kabuto - remade model, renamed to Flotsam Helmet
Dark Plated Boots - remade model, renamed to Flotsam Tabi
Dark War Hats - remade model, renamed to Flotsam War/Iron Hat
Plated Assassin's Rags - edited model and texture, renamed to Assassin's Rags - Plated
Assassin's Legplates - remade model, renamed to flotsam thighplates
Assassin's Pants - remade model, renamed to flotsam pants
Blood mask - optimized material. Due to this, it may appear with a black texture. Buy/craft new ones.
overhauled names of certain armors. I think it's a lot more boring but better organized.
Mainly the assassin, plate jackets, samurai, and rag armors. This includes derivatives of such armors like pants and helmets.
balancing changes. mainly tweaks to penalties for the plate jackets.
tweaks to npc armor distribution
+ other things i forgot oop

Update: 24 Dec, 2024 @ 3:54pm

EVA 1.3.3
fixed my mod causing wooden sandals texture to bug out
Just to clarify, I didn't accidentally modify or overwrite anything. This happened because ONE FILE in my mod happened to share the same file name as one in the base game.
For whatever reason, this caused my texture to apply to the wooden sandals because it shared the same file name as the ninja sandals. DESPITE my file having an entirely different file path. (???)

Update: 15 Dec, 2024 @ 7:15pm

fixed talon helmet mkii

Update: 15 Dec, 2024 @ 7:09pm

EVA 1.3.2
-Talon Helmet MkII - new armor; totally forgot to add this
-Talon set - description changed, removed pointless buffs. stats are now the same as tsume
-Tsume set - descriptions changed,
-Experimental Armor Blueprint - renamed to ancient blueprint, greatly increased rarity
-Drifter's Goggles - decreased blueprint rarity for great library
-Fortress Hat - removed duplicate entry from great library vendor list
-Police Jacket Set - increased penalties
-Ragpants set - added some harpoon resistance
-Samurai Scout/Thighplates - rebalanced stats
-Mask Type 95 - added some racial exclusions for hivers and skeletons
-Drifter's Goggles - added some racial exclusions for hivers and skeletons
-Blood mask - added some racial exclusions for hivers
-Mesh rags - added a few minor penalties

Update: 16 Nov, 2024 @ 6:52pm

EVA 1.3.1
-Ninja Zori - new armor
^Basically the old ninja sandals but with a much more efficient texture.
-Ninja Footwraps - renamed to ninja tabi, rebalanced stats
-Samurai Thighplates - tweaked spawning rates
-Other small things i dont remember