Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Uppdatering: 11 mar @ 14:16

-Changed rulebook pdf.

Uppdatering: 11 mar @ 13:47

-Queen may die from shoot die same as the enemy, but 5th hit is a Critical.

-Darkened the color for enemy Standees and brighten the font color for the hit counts.

Uppdatering: 10 mar @ 15:40

-Edited Escape Shuttle Room to be a "C" instead of "?"

Uppdatering: 10 mar @ 11:25

-Changed Green Heavy Medkit picture.

-Changed Emergency Life Support Codes picture.

-Added Medkits

-Added Remote Detonators.

Uppdatering: 10 mar @ 9:15

-Changed Pyrotechnics 2nd action text.

Uppdatering: 10 mar @ 8:26

-Changed one Exploration card picture.

Uppdatering: 10 mar @ 7:44

-Removed tag 'characterFig' from Robot.

-Script will add the tag 'characterFig' on Robot only if the Exploration Robot is the card in play.

-Script will prevent exploration entrance effect if the UAV discover a new room.

-Changed Shoot roll to kill only if roll is lower than the amount of hits on the enemy.

-Removed 'ExploreDelete' from that one exploration card.

-Changed one exploration card so that its Entrance effect doesn't state 'Remove this card from the game.'

Uppdatering: 10 mar @ 7:43

Uppdatering: 10 mar @ 3:24

-Changed the word "Character" into the Character symbol on multiple Action cards.

-Changed the Utility Vest picture.

-Changed the Biohazard Armor picture.

Uppdatering: 9 mar @ 15:14

-Fixed autoNoise removing Secure Token from drawing Blank token.

-Script now prevents autoExplore to put a Malfunction in the Nest Room.

-Changed 3 UAV Operator card pictures.

-Changed 3 Officer card pictures

-Changed Chain Of Command cards picture for all characters.