RimWorld
[1.5-1.6] Custom Xenotype Exporter Tool
Mostrando 1-6 de 6 aportaciones
Actualización: 16 JUL a las 4:08 p. m.

[Auto-generated text]: Update on 7/17/2025 1:08:24 AM.

Actualización: 15 JUN 2024 a las 2:32 p. m.

[Auto-generated text]: Update on 6/15/2024 11:32:20 PM.

Actualización: 15 JUN 2024 a las 2:13 p. m.

Added a feature: modded genes won't be loaded if their source mod is not loaded.

Actualización: 29 MAY 2024 a las 12:38 a. m.

Fixed an issue where xenotypes with spaces in their names were generated with a space in their defName, which the game does not accept. I believe this was an issue with the original mod, but I may have broken the check for that in the process of updating to 1.5, who knows.

Actualización: 27 MAY 2024 a las 3:06 a. m.

Fixed an issue where the generated xenotype mod was for 1.4 instead of 1.5; I fixed this by changing one character in the code (thanks to good coding practices by the original author).

Actualización: 25 MAY 2024 a las 1:01 p. m.

[Auto-generated text]: Initial upload.