Space Engineers

Space Engineers

Reinforced Windows (Weaponcore)
Mostrando 1-4 de 4 aportaciones
Actualización: 11 SEP a las 10:01

* Optimized the script's block detection logic for improved performance during game load by using a more efficient data structure.
* The script now handles SubtypeIDs from the CustomWindowIds.txt file in a case-insensitive manner, improving robustness.
* Simplified the internal script logic for checking existing WeaponCore armor definitions for better readability and maintenance.

Actualización: 2 JUN 2024 a las 11:31

* Added interception of other WeaponCore armordefinition lists to prevent duplicate subtypeid issues.
* Added support for custom subtypeids in a txt file located in your saves storage folder.

Actualización: 28 MAY 2024 a las 16:42

Actualización: 25 MAY 2024 a las 10:26