Space Engineers
Reinforced Windows (Weaponcore)
1–4 из 4
Обновление: 11 сен в 10:01
автор: Come and See

* Optimized the script's block detection logic for improved performance during game load by using a more efficient data structure.
* The script now handles SubtypeIDs from the CustomWindowIds.txt file in a case-insensitive manner, improving robustness.
* Simplified the internal script logic for checking existing WeaponCore armor definitions for better readability and maintenance.

Обновление: 2 июн. 2024 г. в 11:31
автор: Come and See

* Added interception of other WeaponCore armordefinition lists to prevent duplicate subtypeid issues.
* Added support for custom subtypeids in a txt file located in your saves storage folder.

Обновление: 28 мая. 2024 г. в 16:42
автор: Come and See

Обновление: 25 мая. 2024 г. в 10:26
автор: Come and See