Left 4 Dead 2

Left 4 Dead 2

Grabber Charger
25개 중 11~20개 표시 중
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업데이트: 2024년 9월 6일 @ 오후 1시 56분

Added icon.

Removed the Charger's ability to grab then sprint, now the Charger will always proceed to pound the survivors rather than running away; he staggers all Survivors in proximity, dealing 2 damage like his wall impact damage.

Grabbing a Survivor or not, the Charger's impact damage will always apply.

업데이트: 2024년 9월 5일 @ 오전 7시 38분

Fixed a highly obscure bug where the Charger wouldn't be able to to climb surfaces, this one was very hard to notice; had to try Versus personally.

업데이트: 2024년 9월 4일 @ 오후 7시 11분

Uploaded the wrong file, darn it.

업데이트: 2024년 9월 4일 @ 오전 10시 18분

Minor code refactoring.

업데이트: 2024년 9월 4일 @ 오전 10시 04분

Removed the incremental damage entirely, for balancing reasons; there still left overs of such code there.

Added proper Versus/Scavenge compatibility.

업데이트: 2024년 6월 26일 @ 오전 7시 52분

Fixed the Charger sometimes stucking survivors, if used with AoE Claw Damage.

업데이트: 2024년 6월 5일 @ 오전 11시 11분

augh

업데이트: 2024년 6월 5일 @ 오전 10시 58분

Nerfed Charger damage:

EASY: 5 --> 2
NORMAL: 5 --> 4
ADVANCED: 10 --> 2
EXPERT: 20 --> 8

Added extra criteria checks for the grabbing so the Charger's behavior should be less silly, i decided to nerf the grabbing damage as it essentially stacks up with the collision 'n everything.

The Charger should only grab players that have more than 50 hp, to miminize issues as well; being an increase from 40.

I'll likely release a pummeler variation - feels like the beta charger - and that one will have completely unrestricted grabbing; he'll be always able to grab you, no matter your hp.

업데이트: 2024년 5월 22일 @ 오전 10시 01분

Damn, i uploaded the wrong vpk.

업데이트: 2024년 5월 22일 @ 오전 9시 53분

Code tweaks...