Stellaris
Hydra's More Civics
Mostrando 11-20 de 24 aportaciones
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Actualización: 29 OCT 2024 a las 10:50 a. m.
por kroun

Actualización: 13 SEP 2024 a las 5:04 p. m.
por kroun

Added a variant of Flawed Construction Standards for Megacorporations

Actualización: 12 SEP 2024 a las 8:53 a. m.
por kroun

Added custom governments for the Private Enterprise civic

Re-Added the old selection process civic. It can be accessed by equipping the new selection process, then picking the old selection process. The new selection process will then become invalid.

Actualización: 10 SEP 2024 a las 9:21 a. m.
por kroun

Updated for 3.13

Reworked Selection Process. Now grants its effect with a unique building that cannot be removed.

Can no longer be removed

Now grants +1 monthly scientist experience gain for each research alternative lost (Except for the two lost to reduce from 3 to 1)

Councilor position changed from 2% research speed to 0.2 unity from researchers

Now grants 0.5 extra research of each type to scientists

Actualización: 25 AGO 2024 a las 8:20 a. m.
por kroun

Addded compatability with Ethics and Civics Bug Branch by disabling the Family Business Civic if Bug Branch when enabled.

Actualización: 25 AGO 2024 a las 2:47 a. m.
por kroun

Added the Family Enterprise civic, also known as Imperial Megacorporation.

Actualización: 8 AGO 2024 a las 11:22 a. m.
por kroun

Added Exotic Consumption, a corporate variant of the Sapient Eaters civic.

Sapient Eaters civics can no longer be removed or added after game start.

Actualización: 25 JUN 2024 a las 11:18 a. m.
por kroun

Archeologists civic should now correctly spawn a digsite at game start.

Actualización: 19 JUN 2024 a las 12:47 a. m.
por kroun

Actualización: 8 JUN 2024 a las 12:14 a. m.
por kroun