Stellaris

Stellaris

Hydra's More Civics
Ergebnisse 11–20 von 24
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Update: 29. Okt. 2024 um 10:50
von kroun

Update: 13. Sep. 2024 um 17:04
von kroun

Added a variant of Flawed Construction Standards for Megacorporations

Update: 12. Sep. 2024 um 8:53
von kroun

Added custom governments for the Private Enterprise civic

Re-Added the old selection process civic. It can be accessed by equipping the new selection process, then picking the old selection process. The new selection process will then become invalid.

Update: 10. Sep. 2024 um 9:21
von kroun

Updated for 3.13

Reworked Selection Process. Now grants its effect with a unique building that cannot be removed.

Can no longer be removed

Now grants +1 monthly scientist experience gain for each research alternative lost (Except for the two lost to reduce from 3 to 1)

Councilor position changed from 2% research speed to 0.2 unity from researchers

Now grants 0.5 extra research of each type to scientists

Update: 25. Aug. 2024 um 8:20
von kroun

Addded compatability with Ethics and Civics Bug Branch by disabling the Family Business Civic if Bug Branch when enabled.

Update: 25. Aug. 2024 um 2:47
von kroun

Added the Family Enterprise civic, also known as Imperial Megacorporation.

Update: 8. Aug. 2024 um 11:22
von kroun

Added Exotic Consumption, a corporate variant of the Sapient Eaters civic.

Sapient Eaters civics can no longer be removed or added after game start.

Update: 25. Jun. 2024 um 11:18
von kroun

Archeologists civic should now correctly spawn a digsite at game start.

Update: 19. Jun. 2024 um 0:47
von kroun

Update: 8. Jun. 2024 um 0:14
von kroun