Total War: WARHAMMER III

Total War: WARHAMMER III

Old Ones' New Era - Lizardmen 5.0
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Update: 31 dec 2024 om 7:09

minor fixed.

Update: 30 dec 2024 om 5:41

minor script fixed.

Update: 30 dec 2024 om 0:34

minor fixed.

Update: 29 dec 2024 om 6:58

minor text fixed.

Update: 29 dec 2024 om 6:39

added new mod contents.

Geomantic Web System Overhaul

-You can now enhance commandments beyond Level 5 using Geomantic Energy.


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Nerfs.

-Removed the default "Army Skill: Deliverance of Itza" from all legendary lords except Lord Mazdamundi.
-Reduced movement values for "Lizardmen in the Jungle."

Update: 20 dec 2024 om 17:35

minor fix.

Update: 20 dec 2024 om 10:06

1. Fixed the Konquata region effect issue.

2. Upgraded Konquata into a special settlement.

3. Adjusted the "Geomantic Nexus" ability to apply to the entire settlement.

-The "Geomantic Nexus" ability is a vanilla force ability originally present in Warhammer 2
-Many players are unaware of this feature due to a bug that causes the ability to disappear when transitioning to Part 3.
-Therefore, settlements in Hexoatl, Itza, and Konquata can now use this ability to protect the entire region.

Update: 16 dec 2024 om 20:28

minor max splash attack fix.

Update: 12 dec 2024 om 22:14

minor max splash attack fix.

Update: 12 dec 2024 om 9:36

6.0 updated.