Total War: WARHAMMER III

Total War: WARHAMMER III

Old Ones' New Era - Lizardmen 5.0
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Update: 19 Sep @ 7:24am

minor fixed.

Update: 16 Sep @ 7:33am

minor fixed.

Update: 10 Sep @ 3:52am

minor changed

-changed unit icon.

Update: 9 Sep @ 7:38pm

minor adjustments.

1) Adjusted the cost of "Chorus of Spawning" for Blessed Spawning units.

*Buffs
Blessed Terradon Riders: 100 -> 50
Blessed Chameleon Skinks: 100 -> 50
Blessed Chameleon Stalkers: 150 -> 100
Blessed Salamander Hunting Pack: 150 -> 100
Blessed Razordon Hunting Pack: 150 -> 100
Blessed Temple Guard (Sword & Shield): 250 -> 200
Blessed Ancient Salamander: 300 -> 250
Blessed Carnosaurs: 350 -> 300

*Nerfs
Blessed Saurus Warriors (Shields): 100 -> 150
Blessed Horned Ones: 200 -> 250

2) Fixed the Blessed Spawning cost icon so that it displays the correct resource instead of money.

Update: 9 Sep @ 9:09am

minor fixed.

-applied mod-added units to Nakai.

Update: 9 Sep @ 8:29am

minor fixed.

Update: 9 Sep @ 1:18am

minor fixed

-added the missing Blessed Spawnings cap increase effect to Nakai’s faction.

Update: 7 Sep @ 5:22am

minor adjustment.

-adjustment to geomantic energy consumption.

Update: 5 Sep @ 3:02am

minor fixed.

Update: 4 Sep @ 2:21am

New Update

1) Updated mod data to version 6.3.
- The tech tree has been revamped to follow the reworked vanilla research tree.
- As a result, some of the powerful research effects from previous versions are no longer available.
- Legion skills data still exists, but it has not yet been decided whether to reintegrate them into the mod.

2) New Units Added
- Saurus Warriors (Great Weapons) / Blessed Saurus Warriors (Great Weapons)
- Temple Guards (Sword & Shield) / Blessed Temple Guards (Sword & Shield) / Regiment of Renown

3) Building Rework
- The "Smiths" chain, previously removed in earlier mod versions, has been restored.
- Temple Guard recruitment has been moved to the "Smiths" chain.
- A new "Energy Crystal" building has been added to control Blessed Spawning.

4) Blessed Spawning
- Unit caps have been set for blessed units.
- You can increase the cap for blessed units through the Star Chamber.
- The Scrying Pool now produces the "Chant of Spawning" resource.

Other Balance Changes

1) "Sharpened Obsidian Weapons" effect has been removed from all Saurus units. (Nerf)
2) The "Lizardmen in the Jungle" effect no longer applies to armies. However, it still provides buffs in settlements. (Nerf)

Known bugs and Nakai-related balance issues will not be handled in this mod, as CA has already announced official fixes.

Thank you.