RimWorld

RimWorld

[AV] Framework
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Update: 1 Aug @ 6:33am

Update on 8/1/2025 3:33:26 PM:

Mod version: 1.01.01

- added DefModExtension AV_Framework.SelfCastAbilityOnDraft for abilities

Update: 8 Jul @ 10:59am

Update on 7/8/2025 7:59:32 PM:

- no version change

- Removed the harmony file that was accidentally exported as well

Update: 8 Jul @ 9:31am

Update on 7/8/2025 6:31:13 PM:

Mod version: 1.01.00

Now works with rimworld's version 1.6

Changes for 1.5:
- fixed [AV]Tribal Mechlink which broke with the last update

Changes for 1.6:
- reworked the mechanitor colored control range (better performance)
- added new icons for the mechanitor color gizmo and the mechanitor color switch (bottom right of the screen)
- mechanitor color gizmo now show the currently assigned color on the gizmo
- integrated [AV]Workqueens code and changed it to use the same system as tarantula or reshaper for [AV]Mechtech
- switched the auto-compatability to search for specific modextensions in defs instead of searching for mod names
- added the dropResourcesOnDeath field to CompProperties_MechReloadableResourceHolder

Update: 14 Jun @ 5:42am

Update on 6/14/2025 2:42:11 PM:

Mod version: 1.0.24

- mechs with the new resource system no longer loose their resources when they enter a new map

Update: 12 Jun @ 10:51am

Update on 6/12/2025 7:51:02 PM:

Mod version: 1.0.23

- added a system to allow specific mechs to use mortars
- added a system for custom reloadable resource holders for mechanoids which allows mechs to change/update their graphics when their resources change
- CompProperties_GiveHediffsWhenAlive can now has a field for UseCooldown, CooldownTicks & NeedsGraphicUpdate

Update: 7 Mar @ 7:38am

Update on 3/7/2025 4:38:46 PM:

Mod version: 1.0.22

-added a modsetting to allow psychicly deaf pawns to install mechlinks

Update: 21 Oct, 2024 @ 7:07am

Update on 10/21/2024 4:07:38 PM:

Mod version: 1.0.21

Bugfix:
- fixed an edgecase which allowed 2 or more mechlinks of the same type to be installed on the same pawn (from mechlink adding genes)

Update: 5 Oct, 2024 @ 2:18am

Update on 10/5/2024 11:18:55 AM.

Mod version: 1.0.20

Bugfix:
- fixed a bug in the fueled bandnodes which would spam the log and slow the game down when a mechanitor is tuned to only not solarflare-proofed fueled bandnodes

Update: 28 Sep, 2024 @ 3:13am

Update on 9/28/2024 12:13:49 PM.

Mod version: 1.0.19

Bugfix:
- fixed an error when [AV] Ancient Spacer Xenos was used and a non slavant slave made a slave rebellion

Misc:
- optimized the selectablespawner-comp
- added a balancing-tool to show production of spawned items and fuel consumtion of refuelable things
- moved a few UI-textures which get used by multiple of my mods into this one

Update: 16 Sep, 2024 @ 7:19am

Update on 9/16/2024 4:19:07 PM.

Mod version: 1.0.18

Optional colored mechanitor range:
- fixed the colorpicker beeing not shown depending on the starting faction
- now detects the 'Unlimited Mechanitor Command Range' mod and won't draw false mechanitor range circles