Project Zomboid

Project Zomboid

Superb Survivor 2024 BETA (SP Only) (V41 ONLY)
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Update: 8 Jun, 2024 @ 9:30pm

Menu optimized and fixed. Aspects tuned for more user friendliness

Added new follow mode: single file line

Many bug fixes

Missing name bug fixed



Update: 7 Jun, 2024 @ 11:10pm

Optimised AI manager - Removed big chunk of unnecessary random job assignments that never worked.
The jobs can still be manually called but there was ai manager code that automatically assigned them jobs when they were not doing anything at base. That part is now removed.
Removed code that forced ai to unsneak every 8 seconds

New AI spawning system feature - Global vs active softcaps. Global cap means maximum allowed on the map (unloaded or loaded). Active caps are the maximum allowed to be in a cell with the player.
Meaning Unloaded npcs at base will npt affect spawning caps (unless you exceed the global limit). You can now get ambushed by raiders more often when your npcs are at base and you are alone far away.

Fixed npc stuck in aiming mode

Guard task optimised and rewritten. Fixed NPC drinking and eating consistently.

Update: 30 May, 2024 @ 1:44pm

Invincible AI fix

Update: 29 May, 2024 @ 5:01pm

Stuck survivor manager

Update: 29 May, 2024 @ 4:54pm

Group fixes, UI fixes, better following

Update: 26 May, 2024 @ 7:27am

Fixed issue being unable to remove group members

Update: 26 May, 2024 @ 7:09am

Player 1 no longer gets orders from themselves
They no longer get free planks from barricade command.

Optimized Order function

Update: 24 May, 2024 @ 8:57pm

Fixed issue of invincible dead player.
Simplified and optimized character hit routine.

Update: 22 May, 2024 @ 8:11am

Advanced Flee reimplemented with fewer backup iterations.
Group Cohesion adjusted so AI doesnt freeze in the middle of the group and die.
Disabled StopWalk on AttackTask completion as well as setting melee/attack to false when StopWalk is called because it was the cause of the frozen animation. Disabled brute force frozen animation fix for better performance.
Tuned attack function to prevent double attack animations/sounds.
Fixed no sound for swinging melee weapons.

Update: 21 May, 2024 @ 9:09pm

Reenable Frozen Animation Fix