Dwarf Fortress

Dwarf Fortress

Rain Fortress
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Update: 13 May, 2024 @ 3:44pm

1.3.1

- typical "something dumb slipped through at the last minute" fixes

Update: 13 May, 2024 @ 3:16pm

1.3.0

- made slugcats slimy and removed the ability for them to sweat

- reworked vultures with a workaround that allows wild adults and grubs to spawn with increased frequency and biome control. wild adult king and regular vultures will spawn as an "untameable" variant that immediately transforms into the tameable version.

- incorporated Wolfkey's Size Classes mod

- added infectious rot to evil biomes with variants based on size (vanilla creatures) and individual creatures (RW creatures only)

- added rot-immune miros creatures to evil biomes

- added color variations to most lizards, squidcadas, and lantern mice

- most lizards (strawberry and white are excluded) now have a chance to rarely be leucistic or melanistic

- rare colorations on lantern mice (similar to the original game) and lizards are recessive on a 1 in 50 chance

- increased age lizards grow at to 2 (blue, strawberry) and 3 (everything else)

- increased age raindeer grow at to 3

- increased various creatures' max ages

Update: 1 May, 2024 @ 7:43am

1.2.6

- fixed vulture transformations for realsies this time, and streamlined the process considerably. vulture grubs need to be nearby another vulture (grub or adult) OR nearby slugcats in order to undergo metamorphosis

- adult vultures should be spawning, but my sources have been wrong before and I haven't seen them. please let me know if you run into any!!

Update: 1 May, 2024 @ 4:23am

1.2.5

- fixed slugshroom slime typo real fast real quick (how was that still in there??)

Update: 1 May, 2024 @ 4:12am

1.2.4

- increased raindeer frequency and cluster size

- made lizards exotic tames

- various bugfixes (thanks again to Droseran!)

Update: 30 Apr, 2024 @ 12:30pm

1.2.3

- numerous misc bugfixes

- added picked shrub sprite for popcorn plants

Update: 30 Apr, 2024 @ 6:43am

1.2.2

- fixed brewing for plants

- adjusted plant distribution so karma flowers and bubble fruit actually spawn

Update: 29 Apr, 2024 @ 9:34am

1.2.1

- fixed material templates (slugshroom and karma flower drinks should no longer show as "none")

- added more processing methods for plants

- fixed missing oil and soap definitions for bubble fruit

Update: 28 Apr, 2024 @ 9:58pm

1.2.0

- added regular and king vultures (semimegabeast) with metamorphosis mechanic. vultures will always hatch as vulture grubs that can (theoretically) summon other vultures in combat, and should metamorphose around 3 months after growing up. vultures MAY be a little glitchy due to difficulty in testing, please do report any weird things you come across!

- added raindeer (milk and wool). they are not domesticated by default, but are a guaranteed spawn everywhere

- freed centipedes from savage biome imprisonment, be wary

- made lizards more common, again.

- maybe fixed cyan lizard leap ability

- maybe added white lizard invis ability

- added various rain world plants that slugcat civs should have access to by default

Update: 23 Apr, 2024 @ 9:16am

1.1.3

- re-added some missing leather armor to slugcat civs as "new" items