Call to Arms

Call to Arms

Call to War
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Update: 29 Oct @ 12:36pm

- the effectiveness of snipers has been changed; they will no longer be so invincible

+ the weaponry used by chinese and israeli soldiers has been changed

+ the ammunition shortage for some chinese tanks has been fixed

+ various changes

Update: 28 Oct @ 6:27pm

Update: 23 Oct @ 10:53am

The HIMARS missile launcher has been added for Western factions.

The Chinese combat truck has been changed.

3 Israeli units have been added.

Voice lines have been added for Israeli soldiers.

Fixed the "Namer" vehicle's inability to transport soldiers.

Various other changes:

Slight modification to tank accuracy at long range (they are now more prone to miss a bit; this is to make tank battles more dynamic).

Credits for the "WARFIGHTER" mod; everything has been imported from there and modified to work in this mod.

Other various changes.

Update: 18 Oct @ 6:19pm

Update: 13 Oct @ 7:10pm

Update: 13 Oct @ 3:03pm

Update: 7 Oct @ 2:06pm

+ Improvement to the first-person camera for the Chinese rocket launcher truck.

+ Increased the number of ranges to 7. (I wanted to set it to 10 ranges, but the game engine prevents me from adding the corresponding icons.)

- Modification of artillery accuracy. Until now, using an artillery tank was synonymous with invincibility; now it has less accuracy.

- Rocket launcher trucks (like the Grad) no longer have such a wide area of effect with respect to their fire. (I reduced the blast radius because with one salvo you could kill an entire squad.)

- Reduction of the blast radius for most incendiary ammo

Update: 6 Oct @ 12:33pm

Update: 27 Sep @ 5:43pm

Update: 27 Sep @ 5:14pm