RimWorld

RimWorld

Integrated Implants
Showing 141-150 of 185 entries
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Update: 10 May, 2024 @ 8:45am
by LTS

Update on 5/10/2024 4:45:25 PM.

Disabled patch that gives Darkvision gene effect to blacksight
Also, another new implant may have snuck in...

Update: 9 May, 2024 @ 4:56pm
by LTS

Update on 5/10/2024 12:55:57 AM.

Unofficially added a couple of things from the upcoming 'Anomalous implants update' for testing purposes.

Update: 7 May, 2024 @ 12:23pm
by LTS

Update on 5/7/2024 8:23:13 PM.

Disabled *c#* content that may have been unintentionally left in during the one but last update.

Update: 7 May, 2024 @ 12:18pm
by LTS

Update on 5/7/2024 8:18:00 PM.

Disabled content that may have been unintentionally left in during the last update.

Update: 7 May, 2024 @ 7:02am
by LTS

Update on 5/7/2024 3:02:27 PM.

Added a check that a pawn *has* genes before checking if a gene requiring implant can be installed in a person to prevent potential unexpected errors with other mods auto-patching implants requiring genes onto, for example, animals.

Update: 6 May, 2024 @ 2:43am
by LTS

Update on 5/6/2024 10:43:13 AM.

Shuffled around patches and LoadFolders to get EPOE forked and MSE2 to play nicely together.

Update: 5 May, 2024 @ 1:18am
by LTS

Update on 5/5/2024 9:18:24 AM.

Fixed death rest report. Again.

Update: 5 May, 2024 @ 12:05am
by LTS

Update on 5/5/2024 8:05:30 AM.

Fixed extra arms surgery not showing up for everyone.
Added EPOE extra arms, by Pahanda[HDL]

Update: 4 May, 2024 @ 6:35am
by LTS

Update on 5/4/2024 2:35:44 PM.

MSE2 Compatability (install and remove surgeries for extra arms are disabled while MSE2 is active.)

Update: 3 May, 2024 @ 1:26am
by LTS

Update on 5/3/2024 9:26:21 AM.

Prevented 'divided by zero' error on grub line drawing