XCOM 2
Halo Weapons
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Uppdatering: 29 dec, 2024 @ 0:17

Fixed some problems with the file not updating correctly

Uppdatering: 28 dec, 2024 @ 13:47

Firt version of the brute shot added

Uppdatering: 13 dec, 2024 @ 16:57

Code optimization in dowload info (thanks to styrium)

Uppdatering: 9 dec, 2024 @ 13:44

Fixed the bug of weapons appearing every time you enter a saved game (should only be once when you install the mod on a saved game)
Fixed the rocket launcher sound explosion
Added more lines of code and packages for the upcoming weapons

Uppdatering: 30 aug, 2024 @ 1:39

Carbine Rifle: new reload animation and improved textures can now also be colored.
New Weapon: Zubo-pattern Long Rifle
Compatibility with Covert Infiltration
Fixes: The Assault Rifle should appear now in a save game

Uppdatering: 16 jul, 2024 @ 16:37

The Spartan Laser should be compatible with the universal soldier now (Musashis RPG Overhaul)

Uppdatering: 28 jun, 2024 @ 15:40

Fixed the MA5C Assault Rifle model

Uppdatering: 31 maj, 2024 @ 20:00

The long war of the chosen version of the ranger and the version of the spartan class without rpgo should be able to use the spartan laser

Uppdatering: 31 maj, 2024 @ 19:49

3 weapons added (Machine gun Energy sword and Covenant carbine)

Uppdatering: 11 apr, 2024 @ 16:13

Fixed some issues with the weapons (They should now have the flashlight)