XCOM 2
Halo Weapons
Mostrando 11-20 de 28 aportaciones
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Actualización: 29 DIC 2024 a las 12:17 a. m.

Fixed some problems with the file not updating correctly

Actualización: 28 DIC 2024 a las 1:47 p. m.

Firt version of the brute shot added

Actualización: 13 DIC 2024 a las 4:57 p. m.

Code optimization in dowload info (thanks to styrium)

Actualización: 9 DIC 2024 a las 1:44 p. m.

Fixed the bug of weapons appearing every time you enter a saved game (should only be once when you install the mod on a saved game)
Fixed the rocket launcher sound explosion
Added more lines of code and packages for the upcoming weapons

Actualización: 30 AGO 2024 a las 1:39 a. m.

Carbine Rifle: new reload animation and improved textures can now also be colored.
New Weapon: Zubo-pattern Long Rifle
Compatibility with Covert Infiltration
Fixes: The Assault Rifle should appear now in a save game

Actualización: 16 JUL 2024 a las 4:37 p. m.

The Spartan Laser should be compatible with the universal soldier now (Musashis RPG Overhaul)

Actualización: 28 JUN 2024 a las 3:40 p. m.

Fixed the MA5C Assault Rifle model

Actualización: 31 MAY 2024 a las 8:00 p. m.

The long war of the chosen version of the ranger and the version of the spartan class without rpgo should be able to use the spartan laser

Actualización: 31 MAY 2024 a las 7:49 p. m.

3 weapons added (Machine gun Energy sword and Covenant carbine)

Actualización: 11 ABR 2024 a las 4:13 p. m.

Fixed some issues with the weapons (They should now have the flashlight)