Total War: WARHAMMER III

Total War: WARHAMMER III

Ready for War: Epic Overhaul
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Actualización: 23 AGO 2024 a las 6:28

Fixed an oversight, Steam Tanks now can fire while moving (mounted fire move) as intended.

Actualización: 23 AGO 2024 a las 2:31

Actualización: 23 AGO 2024 a las 1:39

Unit spacing update for Great Artillery.

Actualización: 22 AGO 2024 a las 22:47

Regeneration and the Hunger increased from 0.1% to 1% HP growth per second, disables if leadership is broken or lower.

Actualización: 22 AGO 2024 a las 7:13

Vampire Coast added to Great Artillery feature.

Actualización: 22 AGO 2024 a las 4:59

- New Unit - Undead Trebuchet for Vampire Counts.

Actualización: 22 AGO 2024 a las 1:16

Great Artillery feature added:

"I for one have had enough of these tiny, toy artillery pieces! I'm done watching cannons rendered useless sitting idle because they can't fire over standard troops and I won't stand for it a moment longer. Now we have Great Artillery. The size of each piece has been adjusted to have clear line of sight even when directly behind infantry. This will allow artillery to be much more applicable/ useful, also I don't mind saying they look really cool and impressive."

Actualización: 21 AGO 2024 a las 8:31

- New Units -

Norsca Catapults - "Rare Northmen craft sea vessels, forge brutal weapons and operate machines of war displaying their genius to the Dark Gods"

Free Company Catapults - "Step 1 - Engineering, Step 2 - Assemble a crew, Step 3 - Profit..."

Actualización: 20 AGO 2024 a las 14:29

Original Orc Boyz are now mace & shield armour piercing units. Savage Orc Boyz are dual mace units. Savage Orc Warpaint now grants magic resistance.

Actualización: 20 AGO 2024 a las 9:56

Updated for 5.2