Total War: WARHAMMER III

Total War: WARHAMMER III

Ready for War: Epic Overhaul
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Pembaruan: 23 Agu 2024 @ 6:28am
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Fixed an oversight, Steam Tanks now can fire while moving (mounted fire move) as intended.

Pembaruan: 23 Agu 2024 @ 2:31am
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Pembaruan: 23 Agu 2024 @ 1:39am
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Unit spacing update for Great Artillery.

Pembaruan: 22 Agu 2024 @ 10:47pm
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Regeneration and the Hunger increased from 0.1% to 1% HP growth per second, disables if leadership is broken or lower.

Pembaruan: 22 Agu 2024 @ 7:13am
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Vampire Coast added to Great Artillery feature.

Pembaruan: 22 Agu 2024 @ 4:59am
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- New Unit - Undead Trebuchet for Vampire Counts.

Pembaruan: 22 Agu 2024 @ 1:16am
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Great Artillery feature added:

"I for one have had enough of these tiny, toy artillery pieces! I'm done watching cannons rendered useless sitting idle because they can't fire over standard troops and I won't stand for it a moment longer. Now we have Great Artillery. The size of each piece has been adjusted to have clear line of sight even when directly behind infantry. This will allow artillery to be much more applicable/ useful, also I don't mind saying they look really cool and impressive."

Pembaruan: 21 Agu 2024 @ 8:31am
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- New Units -

Norsca Catapults - "Rare Northmen craft sea vessels, forge brutal weapons and operate machines of war displaying their genius to the Dark Gods"

Free Company Catapults - "Step 1 - Engineering, Step 2 - Assemble a crew, Step 3 - Profit..."

Pembaruan: 20 Agu 2024 @ 2:29pm
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Original Orc Boyz are now mace & shield armour piercing units. Savage Orc Boyz are dual mace units. Savage Orc Warpaint now grants magic resistance.

Pembaruan: 20 Agu 2024 @ 9:56am
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Updated for 5.2