Smack Studio

Smack Studio

Octobhert
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Update: 25 Sep @ 7:18pm

Attempted Super Armor cancel fix (Fstrong and Ftilt)

Update: 10 Sep @ 2:11pm

Balance changes
=============
Uair:
KBS 0.13,0.11 -> 0.145,0.12
Endlag 8 -> 9
Damage 9,6 -> 12,8

Ustrong:
BKB 6 -> 7
Start up 10 -> 8 (install start up is the same now)

Dstrong:
BKB 5 -> 7

Update: 15 Jul @ 4:43pm

Nspecial: On parry projectile timer gets reset

Update: 29 Apr @ 11:08pm

Mistakenly swapped the back hit layer on Nair to be above the front hit

Update: 29 Apr @ 10:58pm

Ultra Rework Patch
==========
Init:
Dash Speed 4.25 -> 4.75
Gravity 2 -> 1.65
Jump 14 -> 13
Defense Multi 2 -> 1.85
Ultra Gravity 1.8 -> 1.6
Ultra Defense Multi 2.3 -> 2
Ultra Scale 1.25 -> 1

Ftilt:
Start up 22 -> 15
KBS 0.12 -> 0.135
Ultra KBS 0.13 -> 0.145
BKB 6 -> 6.5
Super Armor frame 16 -> 12

Utilt:
Has extra hitpause 0 -> 0.1,0.05,0

Dattack:
Endlag 16 -> 12

Nair:
BKB 9.5 -> 9
KBS 0.11 -> 0.12
Sourspot hitbox size slightly increased
Front hit now has priority

Dtilt:
has a smear now
Damage 4 -> 6
Ultra Damage 10 -> 11
Endlag 14 -> 10
Ultra Endlag 7 -> 6

Bair:
Lifetime 2 -> 3

Uspecial:
Initial VSP 20 -> 18

Fthrow:
Angle 42 -> 40
KBS 0.11 -> 0.125

Dthrow:
KBS 0.05 -> 0.065

Uthrow:
Endlag -1

Bthrow:
Damage 8 -> 10
BKB 6.3 -> 6.5
KBS 0.087 -> 0.1
Endlag +1

Ultra:
New Animation
Install timer 720 -> 600
Nspecial once used will go to level 2 for a tiny bit to prevent spamming
Particles now spawn when she is in install
Meter needed 80% -> 100%
Max Meter Stored when ultra is loss 10 -> 5
Ultra keep on hit 0.25 -> 0.2

Fstrong:
Ultra timer added on hit 280 -> 150

Ustrong:
BKB 4 -> 6
Damage 15 -> 12

Uair:
Ultra timer added on hit 200 -> 120

Grab:
Reduced Vertical Hitbox Height

Uair:
Edited Animation a little for sweetspot to be a bigger hitbox
Start up 16 -> 15

Update: 7 Jan @ 9:20pm

Balance Changes
=============
Ultra:
Amount needed 65% -> 80%
* Mainly due to how strong the ultra is, I might put back at 100%. But for now this should make it a little less crazy

Install Fstrong:
No longer breaks sheilds in install
But is slightly stronger

Update: 18 Oct, 2024 @ 5:34pm

Minor Polishing
=============
New Get up Attack
Slightly edited Ledge attack animation

Fspecial:
Edited Start up
Can move off ledge now

Update: 11 Aug, 2024 @ 11:21am

Balance changes
=============
General:
Size Multi 1 -> 0.95

Uair:
Start up F18 -> F16
Install Start up F10 -> F9
Endlag 7 -> 9

Dair:
Jump cancel frame F37 -> F33
Install endlag 16 -> 12

Nair:
Early BKB 10 -> 9.5
Early Angle 20,25 -> 35,40
Early KBS 0.075 -> 0.11

Update: 28 Apr, 2024 @ 1:24pm

Nspecial: Made it so you can reverse it easier.

Update: 16 Apr, 2024 @ 8:18pm

Balance Changes
==============
Jab:
Added Smear
Edited hitbox to fit smear

Fstrong:
Install Start up +3
* This move was way too good and also breaks shields

Utilt:
Fixed Install Stray pixels

Dair:
Edited hurtboxes

Bair:
Increase range of the hitbox
Edited pose of Smear frames
Edited Hurtboxes

Ustrong:
Reduced hitpause
Install Jump cancel frame 14 -> 10
Fixed animation error

Uspecial:
Made an Attempt to make uspecial a bit more consistent