Solasta: Crown of the Magister

Solasta: Crown of the Magister

The West Marches of Solasta (1-20)
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Aggiornamento: 11 mag 2024, 16:19

1.4 notes
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>Various small fixes around the game.
>Added two new epic-level dungeons:
-----Elemental Temple
-----Ghulagarh Fortress

Aggiornamento: 24 apr 2024, 13:31

Campaign updated to version 1.33

Aggiornamento: 24 apr 2024, 13:26

Campaign updated to version 1.32

Aggiornamento: 23 apr 2024, 21:42

Campaign updated to version 1.3

Aggiornamento: 23 apr 2024, 21:39

Campaign updated to version 1.3

Aggiornamento: 20 apr 2024, 20:54

1.3 notes
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>Moved the temple of Ordeals next to Shalepeak Hold to facilitate a more tightly focused endgame loop.
>Added more legendary items to the store.
>Added attribute-increasing books to the endgame dungeons to allow there to be incentives and progression post-level 20. The more of the endgame challenges you complete, the more obscenely powerful your heroes will become.
>Added the “Citadel of Sorr-Tarr.” I will be working to make the encounters of the Temple of Ordeals into full dungeons to support level 20 play.

Aggiornamento: 14 apr 2024, 21:06

1.27 changes
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-Added a document to Sanctuary that provides information about the difficulty of various areas. It will be automatically added to your character when you first enter the starting zone.
-Fixed the “Slay the Seven” quest to not show as completed when Khaal dies. You must kill Ur to complete it.
-Added an Ordeal to the Temple of Ordeals: “The Ordeal of Heaven.”
-Added legendary pikes, halberds, longmaces, and hand crossbows to the Master Dwarven Smith’s store. Decreased weapon prices from 300,000 to 200,000.
-Changed the teleporter structure in the wizard towers. They are now endurance challenges.

Aggiornamento: 8 apr 2024, 18:08

Campaign updated to version 1.254

Aggiornamento: 5 apr 2024, 7:57

Campaign updated to version 1.253

Aggiornamento: 27 mar 2024, 19:05

1.25 Changes
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>Added 6-player exits to everything. 6 player parties are now fully supported. If you have trouble finding the 6-player exit, hold down the alt button and look for a doorway.