Arma 3
Antistasi Ultimate - Public Testing
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Update: 3 May, 2024 @ 3:19pm

New Factions:
N/A

Faction Updates:
- VN_AI_ARVN
- VN_AI_MACV
> Added SOG Nickel Steel support

Localization:
N/A

New Maps:
N/A

Map Updates:
- Lythium
> Removed some towns with 0 population

New Features:
- New random encounters (PR #180)
> Civilians fleeing from cities near the "frontline"
> Heli logistics runs, carrying crates... What goes up must come down!
> Skirmish between Occupiers and Invaders near the "frontline"
> Skirmish between Occupiers and Rivals

- Alternate Save Reimplementation
> Basically how it works in community, allows you to untick "Use New Save file" for people who have issues saving with Linux

Fixed:
- Exegermenos not wearing uniforms
- Syndikat not wearing uniforms
- Mortars missing in FIA template
- Undercover localization/translations
- Total Victory not working and also breaking standard victory

Arms Dealer:
N/A

Changes:
- Added more cargo nodes for VN (SOGPF) vehicles

- Added more mods to the mod warning system
> Basically all of the "Dismember" or "Gore" mods break Antistasi

Parameters:
N/A

Update: 21 Apr, 2024 @ 11:28am

Updated to match the main mods current build, + new stuff

New Factions:
N/A

Faction Updates:
- Vanilla_AI_LDF
- Vanilla_AI_NATO_Arid
> Fixed some issues causing the factions to break (Courtesy of ElmexH, PR #170)

- Vanilla_Reb_FIA
- Vanilla_Reb_LL
- Vanilla_Reb_SDK
> Fixed an issue causing airstrike supports to not work correctly

- 3CBF_AI_ARD
- 3CBF_AI_HIDF
> Added some new vehicles

Localization:
French (Courtesy of Alfred-Neuman, PR #154)

New Maps:
N/A

Map Updates:
N/A

New Features:
- Total Victory Parameter
> If enabled, you should (in theory) need to own every zone (outposts, seaports, etc) minus things like military administrations and cities. 50% of pop is still a part of the victory conditions.

- Ability to disable advanced towing (in CBA settings)

- Weather save/load changes (Courtesy of Br-ian, PR #174)
> Should save more weather changes, typically set by a zeus. Older saves should still work fine

Fixed:
- Reverted ACE AI healing changes
> They appear to break more than they fix, especially when using ace no medical

Arms Dealer:
N/A

Changes:
- A popup should now occur when purchasing rebel training showing the price and allowing you to cancel.

- Airdrop logistics mission
> Should now auto-transfer loot upon return to HQ from recovered crates (if applicable) before deleting them.

Parameters:
N/A

Update: 5 Apr, 2024 @ 8:29am

New Factions:
- WS_Civ

Faction Updates:
- Vanilla_AI_AAF
- Vanilla_AI_CSAT_Arid
- Vanilla_AI_CSAT_Temperate
- Vanilla_AI_LDF
- Vanilla_AI_NATO_Arid
- Vanilla_AI_NATO_Temperate
- Vanilla_AI_NATO_Tropical
- Vanilla_Civ
- Vanilla_Reb_FIA
- Vanilla_Reb_LL
- Vanilla_Reb_SDK
- Vanilla_Riv_Exegermenos
- Vanilla_Riv_LE
- WS_Reb_Tura
- WS_Riv_Exegermenos
> Added Reaction Forces CDLC content where appropriate if RF is activated in Additional Content (PR #149, Port of Community PR #3185)

Localization:
- Korean Updates. (Courtesy of Psycool3695, PR #143)

New Maps:
N/A

Map Updates:
N/A

New Features:
- Hide Enemy Markers parameter.
> Hides basically all of the enemy zone markers except cities, airbases and miladmins. You can reveal them by capturing them or via finding intel (through interrogation or other means). The recon plane support also reveals zones in its search area.

- Move Out Crew commander button. (PR #135)

Fixed:
- AI moveout during cargo loading.
> AI should no longer be removed when cargo is being loaded, unless they take up that spot.

- fn_credits throwing an error.

Arms Dealer:
- Reaction Forces CDLC Content.

Changes:
- Moved Socrates' credits to "Antistasi Plus Authors" instead of "Antistasi Ultimate Authors".
- Updated main menu images and loading screens.

Parameters:
N/A

Update: 5 Apr, 2024 @ 8:28am

Update: 20 Mar, 2024 @ 3:19pm

New Factions:
- BRAF_Reb_MNGC
> A rebel faction for the BRAF modset (CUP still needed)

Faction Updates:
- IFA_AI_WEH_Arctic
- IFA_AI_WEH_Arid
- IFA_AI_WEH_Temperate
- CSA_AI_WEH_Arctic
- CSA_AI_WEH_Arid
- CSA_AI_WEH_Temperate
- SPE_IFA_AI_WEH
> Added a german C47 plane instead of US equivalent (PR #136)

- TFC_AI_CA_Army_Arid
- TFC_AI_CA_Army_Temperate
> Fixed M249 blank ammo

- Vanilla_AI_CSAT_Climate
> CSAT now uses some more vehicles.

Localization:
N/A

New Maps:
N/A

Map Updates:
- Antistasi_spex_utah_beach
- Antistasi_WW2_Omaha_Beach.WW2_Omaha_Beach
> Removed Spearhead 1944 (the actual CDLC) requirement, compat data is still needed if CDLC is not owned.

New Features:
- New Main Menu and loading screens.

- CAS dive support.

- 1000 and 5000 builder boxes.

Fixed:
- DLC in templates.
> DLC things would incorrectly be used even without the relevant DLC activated

- Plane loadouts.
> Most planes didn't have the correct data set for their loadouts, causing support runs and such to not activate

- Loot crate helicopter.
> If a helicopter was not available in current template, it would steal your money and nothing would happen. You should be refunded with a message now!

- Resources display.
> Resources would display as "Airbase" when checking population and such

Arms Dealer:
N/A

Changes:
- Updated the KAT medical list to match community.

- Civs will now wear uniforms (and use vehicles) from DLCs if activated.
- SF units will now sometimes wear CBRN suits if you enable the Contact DLC.
- New black market vehicle options
> Only applies to vanilla templates

- Generally small additions to templates.

Parameters:
- Loot Crate Ignore Unlocked Items
> Fixed an issue causing gear to be "duplicated" in a sense

- Support Caller
> Values were inverted, so radioman would allow SL's to call for support, vice-versa

Update: 8 Mar, 2024 @ 12:53pm

New Factions:
N/A

Faction Updates:
- CUP_AI_HIL
> Fixed a missing comma causing faction issues.

Localization:
N/A

New Maps:
N/A

Map Updates:
- Antistasi_spex_utah_beach
> Changed OPFOR to hostile.

New Features:
- ACE AI Healing
> AI should now heal players/other AI when using ACE, just like vanilla behavior.

- Civ Plane event

Fixed:
N/A

Arms Dealer:
- Aegis Dealer
> Fixed a missing definition, causing the Aegis stuff to not show.

Changes:
- Helicopter landing/take off
> Helicopters will now flare more when landing/taking off. There's also a prevention to stop them from blowing up when landing.

- More vehicles have cargo nodes/offsets
> Affects Vanilla, Aegis, Western Sahara.

Parameters:
N/A

Update: 27 Feb, 2024 @ 10:15am