Wildfrost
VFX/SFX Tools
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Aggiornamento: 4 mag, 9:44

basic FMOD integration, loading/unloading

Aggiornamento: 18 apr, 4:38

force a patch to fix giving up after unloading modded tribes

Aggiornamento: 13 mar, 22:59

try again

Aggiornamento: 13 mar, 17:52

revert to the old version so that i can work on the particle system some other time >:(

Aggiornamento: 13 mar, 16:35

Aggiornamento: 13 mar, 14:45

Aggiornamento: 12 mar, 16:04

Shrek is back baby lesgoo

Aggiornamento: 12 mar, 3:10

Animations are now imported as ParticleSystems, which means animation timing should finally be correct
.. but the benefit of using addressable sprites is lost, unless they're pre-packed into one texture atlas (see the Addressable tutorial for how to do this mostly)
.... which means Shrek is dead

Aggiornamento: 23 feb, 8:59

Aggiornamento: 20 feb, 5:52