Barotrauma

Barotrauma

Deep sea Warfare
Showing 61-70 of 105 entries
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Update: 17 Apr, 2024 @ 11:59am

Changed:
Removed the biome difficulty requirement for merchants to start selling the weaponry, now you can buy them immidiately!

Update: 16 Apr, 2024 @ 10:45am

Added:
RG-42 frag grenade - cheaper and lower yield separatist version of the standard frag grenade
RGD-5 frag grenade - cheaper and lower yield separatist version of the more expensive frag grenade

Update: 12 Apr, 2024 @ 1:10pm

changed the name to just 'breaching charge' and a small fix for it, all should be good now

Update: 12 Apr, 2024 @ 1:06pm

Added:
UEX breaching charge - very good at breaking doors and other machinery while not causing major hull damage, has a red light indicator when it's on and a adjustable timer.

Update: 10 Apr, 2024 @ 11:50am

Added:
C4 satchel charge - very easy to use timed explosive, you can set how much time you have left before the detonation. Very good for breaching submarines and outposts

Update: 6 Apr, 2024 @ 9:45am

Added:
Dynamite stick, Dynamite bundle - useful for setting up chain detonations and exploding submarines

Update: 1 Apr, 2024 @ 9:09am

Added:
F1 fragmentation grenade

Fixes:
fixed grenade pin ejection effect on all grenades that had this problem

Update: 29 Mar, 2024 @ 11:03am

Minor fix to the smoke nade

Update: 29 Mar, 2024 @ 10:56am

Added:
Combat smoke grenade - siphons oxygen from the area and severely hinders visibility

Changed:
Imporved Anzio sniper rifle fire visuals
Fixed Arbiter shotgun ejecting 2 casings when reloading, now it's the intended 1

Update: 25 Mar, 2024 @ 10:15am