Barotrauma

Barotrauma

191 ratings
Deep sea Warfare
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File Size
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25.908 MB
26 Jan, 2024 @ 8:15am
8 Nov, 2024 @ 4:37am
88 Change Notes ( view )

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Deep sea Warfare

Description
Arm yourself with the weapons of the Earth history
This is a weapons pack that consists of some of most widely known firearms
All the way back from World War I to modern days along with some custom powerful weaponry



The mod includes:
  • Variety of explosives unique grenades
  • Over 80+ guns
  • Unique sound effects for each gun
  • Fire animations for every gun
  • Custom casings (with a wide vareity of those ) ejecting from weapons with each shot
  • Fun weapons of destruction for Coalition/Separatist supporters

COMPATIBILITY
This mod is compatible with every mod as it does not override any vanilla items.
Here are all current compatibility patches:


PVP GAMEMODE COMPATIBILITY WITH EHA
Both mods will work perfectly together, the weapon crates will be a mix of presets from both mods


all guns are purchasable from certain outposts, craftable in the fabricator or can be found in wrecks
Every gun has it's ups and downs, some are reputation restricted, some require special items to be crafted.

Heavy weapons like machine guns offer big ammo capacity per magazine and great damage but slow the user down, plus you can only carry them in hands or wear them on the back.

Assault rifles are your go to, usually good accuracy and firerate, normal ammo capacity.

Battle rifles offer increased damage compared to assault rifles, at a cost of ammo capacity.

Submachine guns have usually high firerate, some can be one-handed (wield 2 at the same time for extra style and power)and some offer higher damage than usual assault rifles. However they have low accuracy and slightly smaller ammo capacity.

Snipers and rifles are your high accuracy, high damage, single target weapons that excel at 1v1 combat while struggling if you are swarmed by multipule enemies (unless you use a high firerate one) . Most of them need to be carried on your back while applying slight speed reduction while carrying it in hands.

Shotguns shine at close distances, they make for great early game choice thanks to the variety of ammunition such as buckshot or slug shells.

Explosives are always fun, use at your own risk and watch the fireworks!

Switching to your sidearm not only is quicker than reloading, but you can also fire most of them as quickly as you can pull the trigger to give you that last bit of firepower in a unfavourable situation, you can also akimbo any of them together for even more damage.


Planned additions
  • Shotguns and special shotgun ammo (done)
  • Rifles and sniper rifles (done)
  • Explosives such as landmines and detonation charges (mostly done)
  • Sidearms like revolvers and pistols (in progress)
  • Clothing and armor
  • More special endgame weapons
  • High grade healing items (in progress)
  • A creature (maybe)

    Feel free to leave suggestions and feedback.

    Special thanks to:
    - @heheboi - for the paper template for the journal pages
    link to the 'Combat Overhaul Legacy' mod from which it was taken https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3028141718
Popular Discussions View All (2)
5
15 Aug, 2024 @ 3:06pm
Bug Reports
mrrobert988
2
16 Aug, 2024 @ 5:40pm
List of weapons
Hervoo
189 Comments
Pish Posh 12 Jan @ 8:29am 
Praying for the Revolvers right now.
The IRS 1 Jan @ 11:18pm 
do any base game mags and ammos work with the guns or can i only use modded mags and such
mrrobert988  [author] 31 Dec, 2024 @ 6:42pm 
@РЕЗНЯ Yeah I would have nothing against that, go for it!
Hoosky 31 Dec, 2024 @ 12:08am 
Is there a way to separately fire the 40mm grenade launcher with the Groza? Or at least separate the 40mm and primary fire button?
lunatique 30 Dec, 2024 @ 6:52am 
Jackson.S.Grants
No, they don't (sadly)

Hyxth
You can download a similar mod from Mr. Robert, name of the mod is "Rob's Juggernaut Weaponry (Only the Juggernaut Exosuit)"
Hyxth 29 Dec, 2024 @ 2:30pm 
Hello, i have a weird request: Could you make a standalone mod for the enforcer outfit?
Jackson.S.Grants 22 Dec, 2024 @ 8:23am 
Do npc in outpost spawned with these gun?
РЕЗНЯ 8 Dec, 2024 @ 6:23am 
Hi. Can I patch your mod for EK mods (Industrial Battery doesn't work in tools from EK mods) and add sonar protection for Real Sonar?
Soft Head 5 Dec, 2024 @ 4:45pm 
also are there any plans for some steel core or other AP rounds they dont have to look diff just more armour pen would be nice
mrrobert988  [author] 22 Nov, 2024 @ 2:10pm 
It will work with COR but the guns won't have the water jamming and other features from that mod, they won't crash or cause any issues with one another but they will very much so be clearly seperate in what they offer