Barotrauma

Barotrauma

Deep sea Warfare
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Opdatering: 14. sep. kl. 11:34

Added:
- heavy combat helmet

Changed:
Adjusted some resistance values on the heavy armor vest, armour in general will now make a bullet hit/ricochet sound when shot with some like the colossus exosuit making a deeper thud sound.

Opdatering: 26. aug. kl. 5:41

Fixed a bug.

Opdatering: 26. aug. kl. 5:32

Added:
Heavy armor vest

Changed:
Colossus exosuit, enforcer uniform - when shot at while wearing these you will now hear a bullet impact sound.

Opdatering: 2. aug. kl. 5:00

Added:
- Brought back a legacy suit from an old mod of mine and refurbished it (Enforcer trenchcoat)
- Electric flare - Long-lasting electrical flare substitute that lights a large area around itself. Can be recharged in a charging dock and reused after depletion.
Changed:
- improved the HK56G magazine sprite when on the floor
Fixed:
Enforcer undersuit requires the correct amount of coalition rep instead of separatist rep to be purchased in later stages of the game

Opdatering: 31. juli kl. 5:18

Added:
- Enforcer Undersuit

Opdatering: 23. juli kl. 12:19

Added:
- VZ.61 Skorpion machine pistol
Changed and fixed:
- Enforcer suit gives ever so slightly more bullet protection and fixed a bug where you could store certain healing items where you shouldn't be able to

Opdatering: 22. juli kl. 6:12

Fixed:
- minor error logs caused by incorrect tags of the medical items

Opdatering: 20. juli kl. 12:40

Added:
Derringer - a de facto pocket hand cannon, fires .45 ACP bullets, has some dope reload animations inspired by the Guns Enchanced mod.

Opdatering: 18. juli kl. 9:17

Fixed: Colossus exosuit can't be put into diving suit lockers as intended now (you can put it in regular storage cabinets same place where briefcases go)

Opdatering: 17. juli kl. 11:00

Added:
Reinforced Shield - Strong shield excellent at stopping all sorts of firearms.