Barotrauma

Barotrauma

BT-EW-T.S.M EventSet ALPHA
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Update: 22 Feb, 2024 @ 3:39am

Update: 20 Feb, 2024 @ 11:58pm

Reflected Barotraumatic changes:
- Added Whitefish, FractalMermaid, FractalSiren and Mechflora into EventSet

Update: 17 Feb, 2024 @ 6:45am

- Disabled ArtifactEvent at present

Update: 16 Feb, 2024 @ 8:40am

- Adjusted MonsterEvent of EuropaWar and T.S.M MISSIONS
- Adjusted ScriptedEvent. Fixed music does not play
- Added IceWhale, Ship, Ship1, Ship2, sight, sight1 and sight2 into EventSet
- Clown-chemist (Clownhuman07) is equipped with more poisons
Abyss MonsterEvent:
- Now all abyssal caves have monsters
- Abyss always has one leviathan size creature
- 5 waves of other abyssal creatures spawn around the abyss void
Reflected Barotraumatic changes:
- Added Trichordate, TrichordateBloodsucker, TrichordateMetalvore and TrichordateVitriolic into EventSet
- Drastically reduced spawn amount of creatures like crawler, tigherthresher and etc. It was laggy

Update: 5 Feb, 2024 @ 4:07am

Reflected Barotraumatic changes:
- Remove these creatures from EventSet:
Shroomjelly, RedFish, WhiteFish, Punkfish, Punkfishhusk, Irma, Irmahusk, SkeletonFish, VoidFish, ToothFish, PiraFish, ImpFish,
Icedleatherback, Mudspitter, Huskslasher, Paralyser, Bruteflora, Deepseaclown,
Fractalguardianre, Fractalguardianre2, Fractalguardianre3, Faradaycrab, Psychosiscrab, Thermalcrab, Skyholdercrab, Nasonovcrab,
Hydrathresher, Abyssalmoloch2, Deadnought,
Wastemantis, Wastetigerthresher, Wastebonethresher, Wastehuman, Wasteskeleton

Update: 4 Feb, 2024 @ 6:43pm

- Added ScriptedEvent. Monsters will intrude your submarine through airlock, ballast and vent. Please stay clear of these locations when you hear something
- Added 毒爆虫 into EventSet
- Decreased distance events count (6+3 to 4+3)
- Buffed cave MonsterEvent
- Buffed MonsterEvent of Separatist Infiltrator (EShuman01)
- Removed handcannon from Pirate (Piratehuman01) loadouts
- Removed HMG from Separatist terrorists (EShuman02) loadouts
Reflected Barotraumatic changes:
- Readded these creatures into EventSet: Europeantrout, Guppy, Bombshark
- Removed SOFA's Creatures MonsterEvent

Update: 31 Jan, 2024 @ 11:37pm

- Halved spawn probability of ArtifactEvent
- Underwater scooter humanoids from EuropaWar change their forms once you are within their attack range
- Nerfed creature loot of Husk-cult (Huskhuman07) and GovernmentMudraptor (GovernmentMudraptor)
- Creatures from EuropaWar get removed 400 secs later when they died
- Creatures will not attack Clown-Boomer (Clownhuman11)
- Adjusted loadouts of Clown-unlocker (Clownhuman03)
- Nerfed broken diving suits in EuropaWar. Now they works like Disposable Diving Suit
- Nerfed damage resistance of Dogsuit
- Reflected Barotraumatic changes

Update: 27 Jan, 2024 @ 2:08am

- Added Boss fight music for AlphaCharybdis, AlphaEndworm and Endworm Family
- Fixed paralysis caused by creatures way too weak (Micoteron, TigerSharkThresher)
- Clown Unlocker (Clownhuman03) carries more items
- Nerfed attack range of EuropaWar humanoid enemies (20m to 10m)
- Added affliction "necrosis" to prevent errors caused by tweezers in Neurotrauma
- Increased inventory slots of most EuropaWar enemies
- Separatist Infiltrators (EShuman01) are now equipped with Anechoic Diving Suit

Update: 24 Jan, 2024 @ 7:09am

- Removed monster weapon overheat

Update: 24 Jan, 2024 @ 2:33am