XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
21件中 1-10 を表示
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更新:1月26日 @ 16時22分
更新者:FearTheBunnies

Fix bug with Proficiency skill that will stop working at Rank 8.

更新:1月6日 @ 6時03分
更新者:FearTheBunnies

Add configs to help prevent autoguns from being equipped by default to regular soldiers

更新:2024年5月17日 @ 7時34分
更新者:FearTheBunnies

Add config option to make Spark Tempest respect squadsight Gremlin usage

更新:2024年4月25日 @ 13時01分
更新者:FearTheBunnies

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

更新:2024年4月23日 @ 5時54分
更新者:FearTheBunnies

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

更新:2024年4月23日 @ 5時47分
更新者:FearTheBunnies

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

更新:2024年4月5日 @ 7時08分
更新者:FearTheBunnies

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

更新:2024年4月3日 @ 5時46分
更新者:FearTheBunnies

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

更新:2024年4月2日 @ 11時26分
更新者:FearTheBunnies

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

更新:2024年3月19日 @ 13時51分
更新者:FearTheBunnies

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list