XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
Näytetään 1–10 / 21
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Päivitys: 26.1. klo 16.22
tekijältä FearTheBunnies

Fix bug with Proficiency skill that will stop working at Rank 8.

Päivitys: 6.1. klo 6.03
tekijältä FearTheBunnies

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Päivitys: 17.5.2024 klo 7.34
tekijältä FearTheBunnies

Add config option to make Spark Tempest respect squadsight Gremlin usage

Päivitys: 25.4.2024 klo 13.01
tekijältä FearTheBunnies

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Päivitys: 23.4.2024 klo 5.54
tekijältä FearTheBunnies

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Päivitys: 23.4.2024 klo 5.47
tekijältä FearTheBunnies

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Päivitys: 5.4.2024 klo 7.08
tekijältä FearTheBunnies

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Päivitys: 3.4.2024 klo 5.46
tekijältä FearTheBunnies

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Päivitys: 2.4.2024 klo 11.26
tekijältä FearTheBunnies

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Päivitys: 19.3.2024 klo 13.51
tekijältä FearTheBunnies

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list