Stellaris
40k Age of Indomitus
Показані результати 31–40 із 67
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Оновлено: 20 верес. 2024 о 19:08

( Fixed Shrine world Decision not working)

( Added Static Planet Modifiers for Classes)

( Added 7 new Origins)

( Added 88 new buildings)

( Added 39 New jobs)

( Added 3 new decisions for Tau planet classes)

(Added 500 ish Technologies for buildings and armies)

( Added 8 New strategic resources)

( Added 8 new districts for Dark Eldar and Chaos Worlds)

( Added Solar System Initializer For Dark Eldar)

( Removed maps yet again 3.13 broke them, was causing crashes on game start)

( Removed Immortality from all imperial leaders expect for the Emperor trait)

( Gutted all starting army modifiers on The great crusade Origin)

( Nerfed "The emperor Protects" Trait removed army Modifiers)


Оновлено: 20 верес. 2024 о 18:17

Initial update upload, changed name and mod file version.

Оновлено: 19 трав. 2024 о 23:58

(Updated to 3.12.2)

Didn't note any real changes with 3.12.2 But i always could have missed something Be sure to report any bugs with this version. again not a content update

(Version -.-.- )

Оновлено: 8 трав. 2024 о 0:52

(Updated to 3.12.1)

(Added Map presets back they still act funny I did fix a couple of things to do with the generational values and selection on game start but there are still more that have been reported that i need to recreate correctly and fix, including starting solar system Initializers)

(Not a content update just a push to new version and will be doing the proper patch soon)

(Version 1.2.6)

Оновлено: 11 квіт. 2024 о 23:39

(Update and bug fixes)

(Fixed Shrine world decision, available on ALL planet classes, now uses only habitable classes like the rest)

(Also fixed line that required AP perk for shrine world)

(Removed preset maps, as they were incredibly buggy and had issues that will take me along time too work through)

Can add those back if people can live with it and want to use it regardless of the playable state.

UPDATED TO 3.11.3

(Version 1.2.5)

Stable Build

Оновлено: 20 берез. 2024 о 3:29

(Version Update)

3.11.1 - 3.11.2

See Below Notes

Оновлено: 20 берез. 2024 о 2:40

(Background Fixes)

(Fixed planet class file missing brackets on planet types)

(Fixed a civic that stopped alloy production on forge worlds)

-Supposedly let me know if its still a thing?

(Nothing else of Note)

Version 1.2.4

(Stable Build)





Оновлено: 4 берез. 2024 о 1:21

(Missing file and localisation texts patch)

Nothing of note just missed a couple of files.

Version 1.2.3

(Stable Build)

Оновлено: 28 лют. 2024 о 0:59

(Background fixes)

(Removed planet classes that were not in use)

(Increased gestalt ethic cost to 8 to prevent of using regular ethics alongside with gestalt (which AI generated empires tend to abuse)

(Fixed several missed closing quotes)

(Fixed inline quotes (missed escape symbols)

(Fixed some comments)

(Some formatting adjustments (readability)

(Added Shrine World with functional Modifiers for its class)

(Added Shrine World districts "Shrine World Hive City" and "Cathedral Complex District")

Note: Shrine world likely will have 2 more districts added in the coming days.


Version 1.2.2

(Stable Build)

(2 Known Bugs)

Оновлено: 27 лют. 2024 о 2:02

(Updated to 3.11.1)

Not a lot to log here I double checked all planet decisions,perks, civics and origins all are working as they should nothing to note as of yet.

Edit: Preset (35 Performance start and Total war) maps are interacting funny with starting planet class using resurgent Imperium origin changing it from Ruins class to Normal continental class. Other than the planet class the rest is functioning.

Version 1.2.1

(Stable Build)

(2 Known Bugs)